I have no major (or moderate) level traffic problems with my design. And to reduce the passenger/tourist cars, I have a metro station right next to the Harbor (which they heavily use, instead of driving). So this road does have some passenger/tourist cars, in addition to many trucks and delivery vans. For example, I have a fairly long one-way road (designed in a large loop) that handles both my Cargo Harbor and Harbor (for passengers/tourists). So for example, if you see a lot of normal passenger/tourist cars using the one-way road, then there could be an issue that needs some tweaking.Įdit to add: If the one-way road is very lengthy and somewhat isolated, then you can sometimes get away with using it for multiple functions. by Ibrahim Kabir J12:57 pm in News Facebook Twitter Reddit Copy Link Following the previously revealed roadmap, Paradox Interactive has unleashed yet another Cities: Skylines 2 gameplay deep dive video which highlights public and cargo transportation. This is usually not an issue, but just watch for it. (More obvious advise would be to never allow public transportation, like buses, on this one-way road.) By doing this, you avoid placing additional unnecessary traffic on this designated road.Ĥ.) The one-way road should be placed or "designed in a way" (or in an area), where other vehicles are not using it as a "normal avenue of traveling" to just get around and do their everyday thing. Also, try to avoid placing any service buildings (ie police, fire, garbage, etc) along this one-way road. So, do not allow any "growables" to face (or be on) the one-way road. Basically, this better assures that traffic is always moving in and out of the terminal, without interruption to its flow rate.ģ.) Do not use this one-way road for anything else, other than to handle the in-and-out traffic of trucks and delivery vans. By doing this, if the one-way road does have a small/moderate backup of traffic, then the line of trucks will not "spill-over" and cause additional traffic problems in other areas. So there should be no close intersection along the one-way road before and after the terminal. Any one-way road larger than this is probably over-kill).Ģ.) The one-way road you are using should be moderately long, or quite long, before and after the terminal. (Also: The two-lane, one-way road should be sufficient. This way trucks and delivery vans flow freely, and do not cross each other as they enter & leave the terminal. If you comply with these four suggestions, then most/all of your traffic-related problems with cargo terminals will be solved:ġ.) Always use a one-way road for the terminals, with traffic flow going from right-to-left as you look directly at the terminal face/entrance (for default right-hand drive roads, that is). The main issue with the Cargo Train Terminal or Cargo Harbor (and probably any/all other "cargo terminal" assets) that many new players don't understand, fall into just making sure you do these four important steps.
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